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Unholy Heights Torrent Download [License]

Updated: Mar 9, 2020





















































About This Game Welcome to Unholy Heights, a mashup of Tower Defense and Apartment Management Simulation! The Devil has converted a tenement building into monsters-only housing, and has big plans for the future. Sucker monsters into moving into your building, charge them rent and keep them happy by buying them furniture.Unfortunately, heroes have caught wind of the Devil's plan, and will stop at nothing to wipe him out. Knock on residents' doors to call them to battle, trap heroes in devious pincer formations, and command your troops to victory. Monsters get jobs, fall in love, have children, and even skip out on their rent. Keep them happy or you might not have anyone to fight for you when heroes come knocking. But don't be too soft: there's always prospective baddies looking to move in, so kick out the freeloaders when the time is right! Being a landlord is a difficult job, but it can't be harder than running Hell...right?Every monster is different. Some are lazy. Some are strong. Some are perverts.Use an intuitive mouse-based control scheme to command your troops into battle.Encounter more than 20 different monster species, and take their money.Build a reputation with different monster families based on your performance and play style.Take on quests at your pace to unlock new monsters and furniture.Build a stronger army as residents have children far stronger than themselves.Get monsters in the mood for love with inappropriately shaped erotic cakes.Look on in horror as lovingly hand-drawn monsters and humans horribly slaughter each other over money. Monster occupations, hobbies and desires are all procedurally generated to keep you on your toes. 7aa9394dea Title: Unholy HeightsGenre: Indie, Simulation, StrategyDeveloper:Petit DepottoPublisher:AGM PLAYISMFranchise:PLAYISMRelease Date: 16 Aug, 2013 Unholy Heights Torrent Download [License] Unholy Heights is a cute little management sim, coupled with defending your building from attackers.Keeping residents happy is simple enough, give them what they want and don't charge them too much for the room. Getting the residents to actually pay you is tougher, you have to balance not doing quests to give them time for work with doing quests for the big rewards. Sometimes even that won't lead them to pay you as particular monsters are just bad with money. Residents find partners and can have babies with increased stats, making balancing the items in the room a bit more challenging, but still simple enough.The combat is simple too, enemies come, you knock on the doors to call residents to fight. But they can't pass each other in the halls, so the order and timing of the door knocks is important. A good time waster that will eat away the day.. Apparently skeletons can have babies, demons and centaurs hate each other, and the chicken guys are cheap scumbags. 10/10. Extremely addicting.. The artwork is cute, the gameplay is exactly what you're promised, and the music and sound effects work perfectly with the art style. The game is chill, relatively simple to learn and very accessible.At its current price point of 3.99 I can't recommend it enough if you're looking for something to just sit back and chill out to the music while your tenants live their lives, pay you rent, form a family and eventually die for your schemes of world domination.. Great and engaging time killer. It starts out fairly simple: Fill up your apartment complex with powerful monsters who can not only fight, but can pay their rent. Use rent money to buy upgrades to keep the tenants happy and ultimately strong enough to fight off the heroes who want you dead. The heroes get stonger and the games gets pretty challenging, forcing you to strategically room your monsters and try to keep the commplex full. Worth playing. Love it.. Having never played any tower defense or micromanagement games, this is an amazing introduction to the genre. It's fun and witty. This is actually one of the most addictive games I've ever played. Pros:You actually get attached to your characters and feel like the best landlord in the world even though you're Satan and your plans are actually to raise an army to destroy civilization. It makes you reflect on how you judge people in real life: You're not going to let an unemployed, cigarette butt collecting cheep cheep bird rent your property without some sort of social assistance. The demons and monsters have kids, get promotions, etc.ConsIf I was a real landlord, I wouldn't be giving into the creatures' unrealistic expectations. ie: Giving them a 3D TV. This is actually some of the most fun I've had on my PC in the past month, Highly reccommended.. First game to allow you to track the masturbation schedule of sentient flowers, winner of Most Innovative Game of 2013.. Wow, this game is amazingly advanced for a defense game, im loving every minute of the day to day tasks till all hell breaks out and humans come to fight, then all that hard work you put into making awesome apartments pays off as your happy monsters kill everything.. A casual upgrade-until-you-win game where you start as the landlord (literally the devil) of four apartments, get tenants (monsters) to earn money, spend the money on furnishings to satisfy tenants (and unlock stronger tenant-types), and get tenants who are around to fend off invaders (human heroes). No real plot or story, only a few recurring enemies.There are four 'phases' of the game, starting with one floor (of four apartments) and expanding until you end up with four floors. There's a marked increase in difficulty (enemy power) each time you expand and build another floor. There are only a certain amount of missions that you can do in each phase so you'll almost always end up grinding for gold on the single repeatable generic mission they give right before an expansion (unless you did enough grinding before for stronger tenants).The more you spend on room furnishings, the more rent you can charge. However, it feels like most will eventually go into debt if you push it anywhere close to 50%. 'This room rocks' just has to do with their satisfaction gain/loss from furnishings and doesn't mean they can actually pay that amount regularly. The thing about debt is that they get depressed and it feels like the debt can easily snowball or lead to them running away. I couldn't be bothered with micromanaging/optimizing the rent so I kept rent pretty low (enough so I rarely had to bother with debt) and had to gain money through mission grinding and tenants that were better off.You want your tenants to be strong enough to fight off invaders but it has a messed up (morally) stat upgrade system. Children (once grown up) have better stats than their parents. But the problem is that only 3 characters can stay in a room. There are two main approaches if you want stronger tenants (that are also achievements if you only do one approach). The first way is to keep evicting the parents so that the younger generation can raise their own children (and repeat for many generations). The second is to force the parents to lose battles and perish to open up the space.It's hard to find an alternative while keeping the game simple. Maybe they could have had it cycle through the family and the parents retire to someplace safer and leave the apartment when the children grow up. Children grow up pretty quickly so I could see the parents age just as quickly. Of course, you do play as the devil, so...Alternatively, you could skip all that (keeping tenants for a long time very rarely lets them see a job promotion for a little higher pay) and try to get by with unlocking stronger tenants. However, I don't think their base stats are great enough that you can completely ignore the other methods. You'd probably be giving up quality for quantity and be forced to sacrifice several tenants per strong enemy anyway (and be forced a little into the second method).The general way to play is to get tenants, do missions (invite enemy heroes to fight) for gold, spend gold on furnishings to make tenants happy/indirectly stronger, repeat. If missions are too hard, grind/wait for gold and either wait for your reputation to go up to unlock stronger tenants or wait for tenants to fall in love, have children and do the generational stat-boost.Worth a look if you like upgrade-until-you-win, grinding games with simple mechanics.Other thoughts:I would've liked a 5x+ speed option. I spent a lot of time at 3x speed, doing something else while I waited for gold to accumulate (not unlike a clicker). Unfortunately, there's no option to keep it running in the background (it would be nice to just switch back when the music changes for an event, possibly with auto-pause).Because the trade-in value of furnishings is always half of what you pay, it feels better to skip tiers of upgrades when possible. However, that means idling for daily rent and the repeatable mission grind. For example, the Tier 4 (of 6) bed is 800g but that's a few days of gold. Of course, there are some types of furniture with Tiers that are obviously tailored to specific creature types but I don't think things like beds are one of them. You could buy incrementally what the residents ask for but it feels so much more efficient to just save up and buy big. And you need days to pass by anyway in order to gain reputation (to unlock new types).It would be nice if they better explained the mechanics of furniture of the game. It mixes in actual information with fluff in the item descriptions. I believe better beds restore more HP when sleeping, better kitchen things restore more HP when eating, certain ones mention training stats, hobby items make them stay home to defend the complex more often, and other things raise resident satisfaction and creature type attraction.It seems from the description text that exercise equipment boost either attack or defense, depending on the item. Does that mean you should buy both the Tier 4 for offense and Tier 6 for defense?Does buying unnecessary things add useless actions to the seemingly random pool of actions a tenant can do? For example, a bookshelf (increasing magic power) for a physical damage type seems useless on its own. But would it also waste time using it (so that it's better off not buying it at all)?Sometimes certain furniture are required for jobs (according to the 'gimme' text) so you should check once in a while.It feels like if there are too many battles (you do too many missions or get unlucky with a random encounter), residents who want to go to work keep getting forced back into their rooms because of the fight. I assume that means they don't earn gold that day and might go into debt from rent.The best abyssal creature has an additional requirement that the others don't. Like the other types, they'll only show up if their type-respect/love is high enough but abyssals require altars to raise respect/love. This means you need about 6 rooms of the worst abyssal with altars if you want the best one to be in the tenant applicant pool (and for existing ones to find a partner).3g/day is too much for some apparently. Is savings not a thing or is the pay from their jobs that bad/inconsistent (or did I rush through too many missions and they were the only apartment to get unlucky)?. If anything gives an Animal Crossing gaming experience in [my] steam backlog that is surely Unholy Heights. It feels more action packed though. Game does incorporate TD mechanics in a very fresh way like pixel mosters for reference. As far as appartment manager goes UH also gives opportunity to try out breeding stuff a la Tamagochi series.Cool game, recommend it.. PSA: Fighting next to the stairs is almost always a bad idea. RIP; Everyone who was home from work during that last adventurer raid. But seriously, tactics are a huge part of this game. If you're dying a lot, pay attention to resistences. If the adventuers you're going up against are mostly mages, then make sure that a monster with high magic resist is leading the charge. Make use of pincher manuevers and save empty slots in your apartments for healing items so that you can get your heavy hitters back in the fight quickly. Don't forget to adjust your rent according to how upgraded your apartments are. If your favorite monster is falling behind on his rent, set it to $0 until he manages to catch up again. Don't let him build up a huge debt or he'll just skip town without paying and then you'll lose both the money and the monster. If you have deadbeat monsters who frequently fail to pay their rent but are essential to your defense then just resign yourself to not collecting any income from them. It's not worth the risk in the long run and your other monsters should more than make up the difference as long as you're frequently doing quests. Revolver360 Re:Actor - IGF China Finalist: Amazing news for PLAYISM fans!Revolver360 Re:Actor has been selected as a finalist for IGF China 2015. Rovolver360 has the possibility of winning one of the following rewards, so I hope that you are cheering it on!Best GameBest Mobile Excellence in AudioAudience AwardExcellence in Design Excellence in TechnologyExcellence in Visual Artshttp://store.steampowered.com/app/313400/?snr=1_5_1100__1100. Playism Weekly Sales - A Week of Wonder!: Playism has kicked off the week with an exciting collection of Playism Games on sale! Dive into and explore new worlds full of wonder, galore and more! We have also set a lot of our new games on sale, including La-Mulana 2, Hakoniwa Explorer Plus and Ark Noir, which opens up to new, unexplored areas and exciting discoveries.View the full sale list on Steam!View the full sale list on the Playism Blog![blog.playism-games.com]---Other Languages. To all Indie Fans: To all Indie FansPLAYISM is happy to announce a new game release. Starchaser: Priestess of the Night Sky is out now on Steam with a 10% launch discount. Grab it now for $8.99.http://store.steampowered.com/app/365850. Up to 80% off in the Lunar New Year Sales!: Hello Playism FansHappy Lunar New Year! The Steam sales have kicked off and there are celebrations all around. We have set a whole bunch of amazing Playism games on sale, with up to 80% off! Check out the full list on our Publisher Page or on the Playism blog[blog.playism-games.com]. On top of having up to 80% off, we also have some exciting news! Touhou Luna Nights - Announcing the next update and end of Early Access. Revolver360 Re:Actor - IGF China Finalist: Amazing news for PLAYISM fans!Revolver360 Re:Actor has been selected as a finalist for IGF China 2015. Rovolver360 has the possibility of winning one of the following rewards, so I hope that you are cheering it on!Best GameBest Mobile Excellence in AudioAudience AwardExcellence in Design Excellence in TechnologyExcellence in Visual Artshttp://store.steampowered.com/app/313400/?snr=1_5_1100__1100. Tokyo Game Show Sales and Announcements!: Tokyo Game Show has started! Playism is not only exhibiting some awesome games, but we are also joining up with Steam to hold some Tokyo Game Show Sales for everyone worldwide to join in! Find the full list of Playism titles on Sale here!As well as a huge selection of games on Sale, Playism is also proud to present our upcoming games and projects! CINERIS SOMNIA

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